Digital projects, big as small

Items include projects conducted both as a class assignment as well as private ones.

HomeHeart: Big Game Project

As a leader of a team of ten, I lead the creation of HomeHeart, a game created from our own Direct X 11 game engine. The game was created over 20 weeks in which half of that time was 50 % and then 100%

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Like Earth but on Mars: Small Game Project

As a team of five, we created the game Mars and other Great Places to Take you Spaceship, Like Earth but on Mars. The game was created in our Direct X 11 game engine.

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The Goblin Project

This project is conducted by a series of tasks: High poly modeling in ZBrush, retopologizing into an animation friendly mesh in Maya, the creation of a custom rig, animation as well as texturing.

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The 3D Programming Project: First Direct X 11 game engine

This project was my first drive into the Direct X 11 porgramming liverary. This knowlage was later used to create two games in seperate new game engines.

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About me

Get to know me better. Learn more about my competencies, background in digital development and interests.

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