HomeHeart: Big Game Project
As a leader of a team of ten, I lead the creation of HomeHeart, a game created from our own Direct X 11 game engine. The game was created over 20 weeks in which half of that time was 50 % and then 100%
Learn moreItems include projects conducted both as a class assignment as well as private ones.
As a leader of a team of ten, I lead the creation of HomeHeart, a game created from our own Direct X 11 game engine. The game was created over 20 weeks in which half of that time was 50 % and then 100%
Learn moreAs a team of five, we created the game Mars and other Great Places to Take you Spaceship, Like Earth but on Mars. The game was created in our Direct X 11 game engine.
Learn moreThis project is conducted by a series of tasks: High poly modeling in ZBrush, retopologizing into an animation friendly mesh in Maya, the creation of a custom rig, animation as well as texturing.
Learn moreThis project was my first drive into the Direct X 11 porgramming liverary. This knowlage was later used to create two games in seperate new game engines.
Learn moreGet to know me better. Learn more about my competencies, background in digital development and interests.
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